- Driven to Improve -


Thursday, September 25, 2008

Tobot V2.0

Fall 08
Maya 8.0
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Hmm...
I don't know what to say actually...I guess I just wanted to practice my modeling skill.
So, I give you the new Tobot2.0.
I think it fits the style of my environment:P




Friday, September 12, 2008

Wire frames of Tobot

Fall 08
Maya 8.0
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I just figured out how to render wire frames in Maya; therefore, here is some wire frames render from my first character.
I'm rigging this guy this semester. I hope it won't take me too much time.







Love the wheels~! Haha...

Friday, May 16, 2008

Tobot - Texturing and Lighting

Spring 08
Maya 8.0
Photoshop CS3
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This is my first 3d character design. Modeling in maya, texturing in photoshop. This is also my first time texturing in photoshop. I didn't really try digital painting before; therefore, I found some realistic metal texture online, changed the color(original one was gray.) Then, I used burn tool and dodge tool to make the metal parts look old and put bump map on every single surface on my character. Additionally, I added some white stripe on armors, which looks kinda cool.
I also played around the lighting and render options. It took a while to render these pictures.
Even though the rusty texture isn't what I really want it to be, I still like it.
Anyways, enjoy them!