- Driven to Improve -


Monday, December 15, 2008

九份, JiouFen


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Fall 08
Maya 8.0
Photoshop CS3
Crazy Bump
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After 3 months of work, this one is finally done. I'm really happy with the render I have right now, even though there are some parts still need to be improved.
I think I modeled the details too much, and the resolution on some textures might be too high(1024*1024, is it too high-.-?). My computer couldn't render the whole scene with textured models. It kept crashing and crashing until I found a way to render this 3d scene. I have to figure out a way to deal with this problem...
But~! It's okay~!
I'M DONE~!!!
I'M SO GLAD THAT I'M DONE~!!!
I'M VERY VERY VERY HAPPY NOW~!!!
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A demo reel of the project.

Tuesday, November 25, 2008

九份, JiouFen 2037...

Fall 08
Maya 8.0
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This is it. I finally decided to end the modeling part of this project, because I really need to get to uv unwrapping, and texturing.
This piece is my project for one of my Special Studies Class this semester, based on a place in Taiwan, which is also a refrence environment of a famous Japaness Anime "Spirited Away."
Before the semester begins, I already know what I'm going to model for this class, which is a model that involves my culture. I kind of stay away from making something sci-fi, that's what I was doing when I first know how to model stuff in Maya.(which is a year ago?)
Anyways, I hope it will look amazing once I finish texturing and lighting .
Hope you can enjoy the details I put in there.




Tuesday, October 21, 2008

Human Head Modeling

Fall 08
Maya 8.0
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Here is my first human head modeling. I guess it looks all right. This is my girl friend, Ashley's head. She volunteer to be modeled.
Overall, modeling a human head isn't really hard. The hard part was getting the detail on the face and apply on the model, and at the same time keep the grid as clean as possible. Ear was the most difficult part, because I had to model it first and try to connect it with the head. They shared different amount of edge borders, I had to tried not to add unnecessary details when I connect them.
The parts that I really like are the nose and the ears. I think they are the most successful parts in this head modeling project.